Start here · Chapter 1

THE LOOP AUDIT

Ten checks, starting from memory. If nobody can say where last month's customers came from, you don't have a loop yet.

Before anyone opens a report, ask three people one question. The founder, the growth lead and whoever runs retention each guess what share of last quarter's new customers came through an existing customer: a referral, a gift, a shared link, a friend at the checkout. Write the answers down, then pull the number. The spread between the guesses is your first finding.

Most teams guess high. A refer-a-friend page exists, a few codes get redeemed, and the room assumes word of mouth is doing real work. Then the pull says 3%, and half of those would have bought anyway.

Then open your store, your referral app and your email platform, and score each check 0 to 2: 0 if it failed or you can't answer it, 1 if partly true, 2 if clean. Don't read the bands until all ten are scored.

A referral page is not a loop. A loop is a reason to bring someone, built into the product.

The ten checks

  1. Loop share, from memory · 4 minLook at: Nothing. Ask three people what share of last quarter's new customers came through an existing customer.
    Good: Three answers within five points of each other and of the pull.
    Cost if wrong: A team that believes word of mouth carries a third of growth stops funding the loop exactly when it needs work.
    Read next: Funnels End, Loops Return
  2. The loop fits on one line · 3 minLook at: A blank page. Finish this sentence: a customer ___, which gives them a reason to involve ___, who then ___.
    Good: A specific moment in the product's use, a specific other person, a specific action. PayPal's version: a customer sends money to an email address, the recipient has to open an account to collect it.
    Cost if wrong: If the sentence needs the word "share," there's no trigger, only a button.
    Read next: Funnels End, Loops Return
  3. The reward fires on completed value · 4 minLook at: Your referral terms. When exactly does the inviter get paid: on the invite, the signup, the first order, or the first order delivered and past its return window?
    Good: Paid on a completed, delivered first order. Whatnot pays the inviter after the friend's first purchase is delivered.
    Cost if wrong: A reward paid on signup buys fake signups. Fraud rings find it within weeks.
    Read next: Pay on Completed Value
  4. You know what the reward costs you · 4 minLook at: The reward's face value beside your cost per dollar of it, after redemption rate.
    Good: A number per referred customer, beside your paid acquisition cost.
    Cost if wrong: A $20 cash reward and a $20 credit look the same on the landing page and differ by half on the P&L.
    Read next: Pick the Currency
  5. The invite lives inside the use · 4 minLook at: Every place a customer can invite someone, and when each appears.
    Good: At least one placement at a moment of use (delivery, first use, a win, a gift) and not only a footer link or a quarterly email.
    Cost if wrong: The invite reaches people when they have no one in mind.
    Read next: Put the Invite Inside the Use
  6. Referred customers are a cohort · 5 minLook at: Second-order rate, refund rate and average order for referred customers, beside paid customers acquired the same months.
    Good: The table exists, with customer counts, and someone read it this quarter.
    Cost if wrong: You can't tell a loop that brings your best customers from one that brings reward hunters.
    Read next: Retention Is the Fuel
  7. Cycle time is measured · 4 minLook at: Median days from a customer's first order to the first order of someone they referred.
    Good: A number in days, by entry product.
    Cost if wrong: Without it you can't say whether the loop pays back inside this quarter or next year.
    Read next: Loop Math
  8. The fraud brake exists · 3 minLook at: Caps per inviter, phone or payment verification, self-referral blocks, rewards held until after the return window.
    Good: All four, and a monthly count of voided rewards.
    Cost if wrong: The loop scales its own abuse. PayPal set aside $11.0M for transaction losses in 2000, 0.87% of payment volume.
    Read next: When Loops Break
  9. Counsel has read the mechanic · 3 minLook at: Any reward with a chance element, any bonus tied to a purchase, any text or email the program sends on a customer's behalf.
    Good: Reviewed in writing, with a free method of entry wherever a prize and a purchase meet.
    Cost if wrong: Prize, chance and a required purchase together can make an illegal lottery.
    Read next: The Game Is the Loop
  10. The loop is counted on total inflow · 3 minLook at: How the program is judged: referral-attributed signups, or total new customers against a group that never saw the prompt.
    Good: A randomized holdout, or at least a before-and-after on all new customers with the referral count beside it.
    Cost if wrong: Codes get used by people who were coming anyway, and the dashboard counts them all.
    Read next: Count the Loop, Not the Link

Score as you go; your band appears when all ten are in.

Run your numbers

Score the ten checks

0: failed, or you can’t answer it. 1: partly true. 2: clean. Scores stay in this browser.
0
of 20 points
0 of 10
checks scored

Read your score

ScoreWhat it meansRead next
17–20The loop runs. Prove what it adds before you feed it more.Part four, starting at Count the Loop, Not the Link
12–16The loop exists and leaks. Fix every zero first.Part three, starting at Pick the Currency
7–11You have a referral page, not a loop.Part two, starting at PayPal
0–6You buy every customer you have.Funnels End, Loops Return, then Loop Math

Fix zeros before ones, in check order. The early checks feed the later ones: you can't price a reward until you know when it fires, and you can't count a loop you haven't drawn.

Set your two lowest beside the answers to check 1. If the room guessed 20% and the pull said 3%, the loop is a story the team tells itself. The rest of this book turns it into a system.

Do this

This is one chapter of Close the Loop, which is free and readable in full on a single page with no form in front of it.